Portfolio- Student Projects
Mimic’s Escape
Genere: Rogelike3D
Engine: Unity
Details: Used as a garbage bin for all his life by a mad magician, mimo the chest awakens one day only to realize that he has gained self-awareness and turned into a mimic. Remembering all the experiments he has seen, mimo decides to escape the mad magician’s tower ASAP.
Twogether: Project Indigos
Genere: Puzzle/Platformer
Engine: Unreal
Details: Sam and Rafi are two kids imprisoned by a large company that want to extract them their psychic powers to sell them as commodities to the rich. Because of a large power cut the kids escape from their cells and decide to work together to escape from the company.
About Me
Hello, I am Marc Sau an Informatic engineer with a master on videogame design that loves to create videogames either as a designer or programmer. I have recently graduated from a master’s degree in videogame design from the Complutense University of Madrid and I’m learning how to program using C++ in Unreal to improve my programming skills. I’m also working as the level and gameplay designer of a project that started in the master with a group of 16 people and is semi-finalist from the play station talents.
My main interest are level design and world building, because of the feeling of creating a new place where only imagination is the limit. I also like collaborating with artist, programmers and musicians to improve my designs and create compelling feedback for the player.
Skills
- C++
- C#
- Java
- Unreal Engine
- Unity 5
- Adobe Illustrator(beginner)
- 3dmax (beginner)
- Microsoft Office
- Source Control
Contact Me
Please reach me at saubat@gmail.com if you want to get in touch