Portfolio- Student Projects

Mimic’s Escape
Genere: Rogelike3D
Engine: Unity
Details: Used as a garbage bin for all his life by a mad magician, mimo the chest awakens one day only to realize that he has gained self-awareness and turned into a mimic. Remembering all the experiments he has seen, mimo decides to escape the mad magician’s tower ASAP.

Twogether: Project Indigos
Genere: Puzzle/Platformer
Engine: Unreal
Details: Sam and Rafi are two kids imprisoned by a large company that want to extract them their psychic powers to sell them as commodities to the rich. Because of a large power cut the kids escape from their cells and decide to work together to escape from the company.

Genere: Multiplayer VS
Engine: Unity
Details: Two infectious cells fight against each other for their survival. Without being able to hurt their enemy directly, the cells will have to use the neutral cells in the scenery in order to kill their enemy.

About Me

Hello, I am Marc Sau an Informatic engineer with a master on videogame design that loves to create videogames either as a designer or programmer. I have recently graduated from a master’s degree in videogame design from the Complutense University of Madrid and I’m learning how to program using C++ in Unreal to improve my programming skills. I’m also working as the level and gameplay designer of a project that started in the master with a group of 16 people and is semi-finalist from the play station talents.

My main interest are level design and world building, because of the feeling of creating a new place where only imagination is the limit. I also like collaborating with artist, programmers and musicians to improve my designs and create compelling feedback for the player.



  • C++
  • C#
  • Java
  • Unreal Engine
  • Unity 5
  • Adobe Illustrator(beginner)
  • 3dmax (beginner)
  • Microsoft Office
  • Source Control

Contact Me

Please reach me at saubat@gmail.com if you want to get in touch